September 22, 2008
Volume XXIII, Issue 8
P2P & MUSIC Come Together October 10th
Don't miss the DCIA's first-ever P2P & MUSIC CONFERENCE scheduled to take place at PopKomm in Berlin, Germany on Friday October 10th. This historic event features top music and technology experts convening from all over the world to address strategic opportunities available now for productive collaboration among music and P2P interests.
Click here for the full agenda and here for a complete list of speakers.
Special pre-registration rates are available now, which save attendees $100 over regular registration fees and include free admission to PopKomm.
BitTorrent Attracts $17 Million as it Shifts Gears
Excerpted from VentureBeat Report by Chris Morrison
Coming on the heels of this week's announcements about BitTorrent's new game company partnerships, the company has taken on $17 million in new financing, according to peHUB.
To justify its investors' bet, it needs another source of income, which may be video or another type of content.
Co-Founder Ashwin Navin suggested that its peer-to-peer (P2P) service will eventually be "more akin to Amazon S3 than Akamai." By that he probably meant that it will aim to store data over time and deliver it on demand. But unlike either CDNs or S3, Navin said that BitTorrent will move to a subscription model, and away from metered data usage.
That could be a big benefit to companies that want to keep their bandwidth bills low; companies like PeerApp have been funded for a similar business.
Furthermore, the BitTorrent service could be used for any type of content, including video.
BitTorrent is counting on its downloadable PC client to create a user base that content distributors will want to tap into. It may grow to hundreds of millions of active users to provide an attractive platform.
A final possibility is that BitTorrent is counting on innovative new features to spruce up its offerings.
Another company, PPLive, is innovating by helping to deliver Flash videos, and may be a good example of the possibilities in P2P.
However, Navin seemed to be implying that most of BitTorrent's innovation would be in how to sell its platform.
The funding came from DCM, Accel, and DAG Ventures. To date, BitTorrent has raised almost $50 million. The company is based in San Francisco, CA.
Best Buy Inks $121 Million Deal to Acquire Napster
Excerpted from Information Week Report by Paul McDougall
Napster, which began life as a P2P file-sharing service and later evolved into a publicly traded seller of digital music tracks, has agreed to be acquired by electronics retailer Best Buy for $121 million, or $54 million net of cash and equivalents.
Under a deal announced Monday, Best Buy will pay $2.65 per share to acquire all of Napster's outstanding stock. The price represents a 95% premium over Napster's closing stock price on Friday.
By acquiring Napster, Best Buy is looking to keep pace with Wal-Mart, Amazon, and other retailers that are venturing into the digital music market. Napster offers unlimited access to its catalog of more than 6 million song tracks to subscribers who pay a monthly fee.
The service counts more than 700,000 current subscribers. Napster also offers customers the ability to purchase and download songs and albums for a fixed price.
"This transaction offers Best Buy a recognized platform for enhancing our capabilities in the digital media space and building new, recurring relationships with customers," said Best Buy President & COO Brian Dunn.
By selling digital music over the Internet, Best Buy may be able to offset the impact of declining CD sales, which have fallen sharply as music fans turn in increasing numbers to digital downloads and MP3 players. With Napster in-house, Best Buy would also be in a position to offer a range of in-store marketing and sales promotions at its brick-and-mortar locations.
Napster was launched in 1999 as an online file-sharing service by Northeastern University student Shawn Fanning. Members could access millions of songs stored on other members' computers. The music industry, through the Recording Industry Association of America (RIAA), claimed copyright violations and attempted to shut down the service with numerous lawsuits.
Napster, in its original incarnation, was eventually forced to close in 2001. However, it soon reemerged as a seller of digital music tracks after its brand and logo were acquired by private concerns.
Best Buy said it expects the transaction to close in the fourth quarter.
Cisco Systems Announces Purchase of Jabber
Networking industry giant Cisco Systems has announced that it is acquiring privately held Jabber. Jabber specializes in developing instant messaging (IM) solutions.
Cisco will be using technologies acquired from Jabber to enhance its own Internet-based communications products.
The two companies did not reveal the financial aspects of this deal.
Doug Dennerline, Senior Vice President of Cisco's Collaboration Software Group said, "With the acquisition of Jabber, we will be able to extend the reach of our current IM service and expand the capabilities of our collaboration platform."
Cisco said that it expects this deal to close by January next year.
Report from CEO Marty Lafferty
We hope to see you at Streaming Media West (SMW) on Wednesday in San Jose, CA for our timely session entitled CAN P2P DELIVER ON ITS PROMISE FOR VIDEO DISTRIBUTION featuring BitTorrent's Eric Klinker, Comcast's Barry Tishgart, Verizon's Doug Pasko, and Cushman & Wakefield's Brian Jensen.
We plan to address issues related to the efficiencies that the most promising implementations of P2P promise to deliver for video distribution; as well as the pitfalls that have so far held back peer-to-peer television (P2PTV) from achieving its full potential.
Panelists will present their views on which of the numerous P2PTV entrants are best positioned for success and which are not. We will also discuss what more needs to be done to optimize P2P implementations for live and download video content delivery.
In some ways, this session will offer a preview of the DCIA's first-ever day-long P2P & VIDEO CONFERENCE at Digital Hollywood Fall on Monday October 27th in Santa Monica, CA.
The P2P & VIDEO CONFERENCE represents the companion piece to our inaugural international P2P & MUSIC CONFERENCE coming in two weeks at PopKomm in Berlin, Germany.
A colleague told me this week that, "Content files are content files; bit streams are bit streams; downloads are downloads; and transmission techniques are transmission techniques."
While that is certainly the view of some, there are worlds of differences in the technical requirements and business models that apply in the distribution of television programs, films, and corporate video, and their equivalents in the music sector, using P2P-based technologies.
Generally, each of these seminal conferences will address four critical areas, two related to the principal concerns of key constituents, content rights holders and Internet service providers (ISPs): 1) content protection in the P2P environment for its respective genres of entertainment and informational material; and 2) broadband network resource utilization of P2P and hybrid peer-assisted solutions for respective content distribution technologies;
And two more directly concerned with progress in the workings of the emerging P2P distribution channel itself: 3) technological advances that enhance the efficiency, reliability, and quality of live, pre-recorded, and enhanced content using P2P and hybrid peer-assisted solutions; and 4) business models and innovative revenue-generating approaches that are now being deployed, both experimentally and on a full-scale basis.
At the P2P & VIDEO CONFERENCE, many new voices will be heard from and a great deal of important new information will be discussed regarding this rapidly evolving space. We urge you to participate as a sponsor, speaker, or attendee. Please contact Karen Kaplowitz, DCIA Member Services, at karen@dcia.info or 888-890-4240, or me to discuss your involvement.
The first wave of confirmed speakers will be announced in DCINFO next week, as well as our agenda for the P2P & VIDEO CONFERENCE. The list already includes executives from major, midsize, and start-up players from both the content and technology sides of the discussion.
Representative companies and organizations so far include Abacast, Audible Magic, Cloudshield, The Copyright Alliance, The Digital Entertainment Content Ecosystem (DECE), DigiMeld, Digital Containers, Digital Entertainment News, EM Syndication, GridNetworks, iVisit, Jambo Media, LiveDigitally, MashON, MasurLaw, MediaDefender, MediaMelon, MediaMobz, MediaPass Gigantics, Move Networks, Music Intelligence Solutions, Nettwerk Music Group, Oversi, Pando Networks, PiCast, Reed Business, RightsFlow, Sony Pictures Entertainment, TellyTopia, Ultramercial, Velocix, Verimatrix, Viasat Broadcasting, and Wilson Sonsini Goodrich & Rosati.
P2PTV has the potential to provide a secure marketplace for super-distribution so that licensing and marketing support can systematically flow from content rights holders, and at the same time to demonstrate enhancements for ISPs that will make P2P even more beneficial to network providers as an extremely flexible and highly efficient content-transmission technology.
Essential to continued growth and success of these transitioning P2P strategies will be their impact on the ability of audiences to obtain high-quality live news, sports, concerts, and other events as easily as possible; and pre-recorded television programs, videos, and feature films just as seamlessly; while also contributing to network resources so that P2P-based benefits accrue to all participants.
As we've previously noted, consumer acceptance will be the driver for continued progress across the board. In the most basic terms, consumers want compelling new offerings that reflect technological progress, reasonable treatment including privacy and security, and clear disclosures from content rights holders, ISPs, and P2P companies. Share wisely, and take care.
The Exabyte Era
Excerpted from Express Computers Report by Vish Iyer
According to our global IP traffic forecast, consumer video will be responsible for much of the traffic growth between 2006 and 2011. The overall IP traffic is expected to grow to 29 Exabytes per month by 2011, and over 21 Exabytes of those are due to consumer traffic. Consumer traffic, in turn, is driven by IP transport of video-on-demand (VoD), Internet video streams, downloads, and other files through P2P. Just to give you an idea, an Exabyte is equal to one billion gigabytes.
The Internet however, is not going to collapse under the weight of streaming video. In fact the most formidable challenge that online video poses for the Internet will be flash crowds rather than the overall volume of traffic. In terms of absolute volume, much of the impact of video will be in the form of P2P file-exchange and high-definition (HD) video content on P2P networks.
P2P traffic is estimated to grow at about 33% per year, decreasing only slightly to 30% per year in 2011. Commercial VoD services available on the Internet will also continue to grow, but when viewers don't require the interactivity or portability of the PC or mobile device, viewers will tend to prefer commercial on-demand for the speed and ease with which they can access the content.
In addition to home users, small-to-midsize businesses (SMBs) are also increasingly using the Internet by adopting business grade voice-over Internet protocol (VoIP) in virtually all its forms, and thereby directly increasing sales. However, VoIP is not the only adoption. Web-based applications and web-based operating systems are being accepted as more application providers open up access to their technology platform infrastructures, tools, and knowledge bases. AMI Partners has forecast that the small business segment will grow at 69% on a cumulative basis for the next five years.
In the midst of this a mobile revolution is in progress: more people are connecting to the Internet using iPhones, Treos, and Blackberries, which are not just phones but network computers. Rich content is going mobile, and for the first time, with the Apple-AT&T iPhone, mobile video is for real. With high-resolution mobile displays and cameras, one can now consume and produce rich content anywhere, anytime. Apple recently sold one million iPhones within the first three days of the launch of its second version. With this, the idea of consuming rich visual data like video clips and interactive satellite maps on mobile devices has become a reality. More people connected more of the time means more data and new traffic patterns.
The success of sites like YouTube and MySpace brings to light the social aspect of video. Here the driving force is the combination of communication and content and not content alone. This combination has shown itself to be powerful enough to have enticed millions of Internet users to do something they previously showed little interest in doing: watching low-quality video on a small screen. YouTube offers more than unique content; it offers a platform for social interaction. YouTube viewers are not watching video despite the computer screen, but because of it - the PC is ideal for interactivity where one can send, share, tag, clip, mash-up, and chat.
This new medium of video over the Internet will change every realm of communication and content. The broadcast petabyte flows of radio and television will branch out into narrowcast, multicast, and mobilecast streams. With real-time transactions and collaborations, rich images, video, and interactive virtual worlds, the Internet's current content of static text and pictures will swell to form Exabyte rivers.
We forecast that there will be three waves of Internet video. The first phase is experiencing a growth of Internet video as viewed on the PC.
Here the attraction of a social experience of video has ignited this wave. Once consumers are in the habit of watching online video, they are more likely to watch traditional video online as well.
Even a straightforward, non-interactive, non-social video experience may prove attractive to viewers because the PC is personal and portable and the content that is not available through a commercial VoD service may be available online by the content provider.
The second phase will see a rise in Internet delivery of video to the TV. The sheer volume of video is the defining factor of the second phase of Internet video traffic growth. Forty hours of high-definition (HD) video generate as much traffic as a million e-mail messages. In this situation, minority will rule, the weight of HD video means that, in video as in P2P, a small percentage of users can generate the majority of traffic, which makes forecasting video traffic growth less predictable than browsing or e-mail traffic.
This is especially the case with HD video traffic.
Finally the third phase will involve a surge in video communications. Beyond 2015 PC-based video calling will be significantly less encumbered than the videophone. The increasing use of video communication in the business arena will accelerate consumer adoption. Consumer and business technologies will form a reinforcing loop. Employees may bring video communication technologies home, just as consumers brought instant messaging (IM) to work. Video communication is more than video calling. It will encompass video sharing, video monitoring, consumer telepresence, and telemedicine, thus initiating the third wave of video traffic.
Each of these phases will impact a different aspect of the network. The first two phases will be felt primarily in the metro and access network, while the third will impact the core. The first two waves of Internet video will pose a number of challenges to service provider networks but service providers have means of responding to these challenges, such as content delivery at the edge, push video distribution, and P2P distribution.
It is the third wave of video communications that may be the most challenging, in that there are few means of coping with real-time video communications other than to transport it over the core. There is no way to cache real-time communications.
These three waves of Internet growth will also offer many opportunities to service providers. In anticipation of the exaflood, ISP's will have to invest heavily in infrastructure.
In a recent report released by the Discovery Institute, a provider of expert analysis and commentary on technology and public policy issues, the capacity of broadband access networks to homes and businesses must expand by a factor of between 10 and 100 over the next few years.
It is impossible to predict exactly when new applications that drive traffic will penetrate the market, how fast new broadband links will be built, and how fast they will be adopted by consumers and businesses.
But a long list of exaflood applications are about to break through across the globe and drive a new round of dramatic Internet growth.
YouTube has already exploded on the Internet scene, and its impact is being strongly felt. Other essential innovations, like fiber-speed electronic nodes, are just now being deployed. And new network, hardware, software, and application ideas will continue to come online for decades to come.
Comcast Submits Plans to Manage Broadband
Excerpted from Wall Street Journal Report by Vishesh Kumar
Comcast, the country's largest cable operator in terms of number of subscribers, formally submitted plans to the Federal Communications Commission (FCC) late Friday detailing how the company plans to manage its broadband network.
Rather than target specific types of bandwidth-intensive applications like P2P file sharing, the company will instead slow Internet speeds for its heaviest users at peak times when its network is congested. Comcast will do this by creating a second stream of traffic for recent heavy users that will have a lower priority when compared to its other customers.
The so-called protocol-agnostic approach is intended to comply with the FCC's network neutrality principles, which restrict Internet service providers (ISPs) like cable and phone companies from degrading traffic from particular companies. On August 20th, the FCC had given Comcast - the country's second-largest provider of broadband connections after AT&T - thirty days to outline its new management policies.
Comcast's filing comes after the company tested the new approach for three months in five cities to study its impact. The company plans to put the policy in effect over its entire footprint by the end of the year. Comcast says no customer complaints were lodged about the new method in its trial markets and less than 1% of customers were affected on a typical day.
Comcast's move may set a precedent for how other carriers manage the rapidly growing traffic on their own networks. Internet traffic is doubling every two years, and other big carriers like AT&T and Time Warner's cable unit have also indicated that they will need to take steps to marshal the limited capacity on their networks.
Comcast's network-management techniques became a lightning rod for controversy last year after the company admitted it was throttling traffic from BitTorrent, a popular file-sharing application.
No Complaints on New Internet Management
Excerpted from Associated Press Report by Peter Svensson
Comcast on Friday said its new method of managing Internet traffic may sometimes result in slower web surfing for subscribers who use their cable modem the most, yet the company has not received a single customer complaint in trial runs in five areas.
The new system is set to replace the current one, which drew a sanction from the Federal Communications Commission (FCC), for all Comcast subscribers by the end of the year.
In its filing Friday, the cable company said the new system kicks in only when Internet traffic in the area approaches congestion. It then identifies which customer accounts are using the greatest amounts of bandwidth and slows down their Internet traffic until the traffic jam eases.
"Customers will still be able to do anything they want to online, and many activities will be unaffected, but they could experience things like: longer times to download or upload files, surfing the web may seem somewhat slower, or playing games online may seem somewhat sluggish," the company said in a filing with the FCC Friday.
In a precedent-setting ruling, Comcast was ordered by the FCC in August to institute a new traffic management system, and provide details on its workings by Friday.
Under its older system, still in place for the majority of subscribers, Comcast blocks or delays some forms of Internet file-sharing to prevent traffic jams. In its August ruling, a divided FCC sided with consumer groups who had complained that in discriminating against certain forms of traffic, the system violated the FCC's guidelines on the openness of the Internet and the unwritten principle of "net neutrality."
Months before the FCC's order, Comcast responded to the investigation by saying it would institute a new management system that treats different traffic types equally by the end of the year.
The new system has been tried out in Colorado Springs, CO; Warrenton, VA; Chambersburg, PA; Lake City, FL; and East Orange, FL.
The trials show that less than 1% of customers have their traffic slowed on a typical day, Comcast said.
"Comcast did not receive a single customer complaint that could be traced to this new congestion management practice, despite having publicized the trials and notifying customers involved in the trials via e-mail," it said.
While complying with the FCC's ruling, Comcast has also challenged it in a federal appeals court, saying it was legally inappropriate and unjustified.
Five Best BitTorrent Applications
Excerpted from LifeHacker Report
The days of P2P file-sharing tools ushered into popularity by the original Napster are over and done, and today, BitTorrent reigns supreme. It took some time for BitTorrent to gain mainstream popularity, but now that it has, there are a surplus of BitTorrent clients available vying for your downloads. Keep reading for a breakdown of the top five.
uTorrent's first public release came three years ago today, having been developed with one goal in mind: to create a lightweight, efficient BitTorrent client. Once a popular independently developed app, uTorrent is now owned and operated by BitTorrent the company (not to be confused with the protocol). Despite a continued emphasis on keeping the application small, fast, and light, uTorrent is now loaded with features, including a built-in remote control.
Deluge is a lightweight, cross-platform BitTorrent client. The look and feel of Deluge is very reminiscent of uTorrent, and as much as uTorrent has dragged its heels on porting to any platform other than Windows, Deluge is poised to really take hold as a uTorrent-for-the-rest-of-us. The app is a little over a year old, and in that time it's already built an impressive, feature-rich client. Another feather in Deluge's cap is that it supports a plug-in architecture, and though all plug-ins are currently included in the app, the extensibility it offers could mean a lot to Deluge as it continues to grow.
Transmission is a free, open-source BitTorrent client with big download bars and an increasingly impressive feature set. Like uTorrent and Deluge, Transmission aims to remain as light on system resources as possible while still offering every feature most users could want or need. The application boasts similar features to most of the rest, like download scheduling and remote control, but also has nice integration with OS X, including Dock and Growl notifications and built-in Quick Look.
rTorrent is a text-based BitTorrent client that runs on Linux and Unix-like systems. In contrast to the other options, rTorrent is about as spartan as you can get on features and interface. Most fans of rTorrent love that they can easily control rTorrent remotely over SSH, but a very nice web interface called wTorrent is available if you like the idea behind rTorrent but can't see yourself managing all your downloads through the command line.
Vuze (or the BitTorrent client formerly known as Azureus) is a free, cross-platform application written in Java. Vuze has recently re-branded; in addition to the torrent downloading, it's now a content distribution tool for original video. One of the biggest talking points for Vuze addicts is its distributed trackerless network, which allows users to find and download content from peers even when they can't find anything on a web tracker.
If you've picked your favorite BitTorrent client and you know our beginner and intermediate guides inside and out, check out our top 10 BitTorrent tools and tricks for more cool ways to get the most from BitTorrent.
Abacast Delivers Peep Show Player for ClearChannel
Abacast, an industry leader in hybrid P2P streaming, has announced that it is streaming live video of "The Rod Ryan Show" for ClearChannel's 94.5 the Buzz.
"The Rod Ryan Show," Houston's highly rated morning show, will be utilizing a Budweiser sponsored video player to bring Rod's radio show to his online listeners. "The Bud Light Peep Show Player" will allow viewers to see right into the studio, with multiple camera angles, bringing a unique and exciting a perspective to the audience. Fans will now be able to see all of the crazy stunts and antics that "The Rod Ryan Show" is known for.
"By utilizing Abacast's technology for 'The Peep Show Player' on thebuzz.com, we have been able to cost-effectively deliver a live video element needed for 'The Rod Ryan Show,'" said Nick Peterson, Director of Internet & Integrated Marketing for ClearChannel. "Video has proven to really add value to our morning show and to our website in general."
"Abacast is proud to be part of the relationship between ClearChannel and Budweiser," said Michael King, President of Abacast, "It's great to be part of the new way that radio is evolving online."
Joost Unveils Web-Based Beta
Excerpted from Adweek Report by Mike Shields
Joost, the mega-hyped, well-funded peer-to-peer television (P2PTV) start-up, is taking a page from Facebook and other social networking properties' playbooks.
The company unveiled the beta version of its long-rumored web-based version this week with a host of social media-ready features, as executives bet on community-driven viewing as a way to differentiate the video hub from well-received upstarts like Hulu.
At the center of the new Joost is JoostFeed, which much like Facebook's signature News Feed alerts users about shows their friends are watching or have recently watched - hopefully stimulating group viewing and more "I didn't know they had that show" moments.
Like many other social networking sites, users can create personal profiles on Joost, though its registration requirements have been designed to be less than demanding, said officials. Once registered, users can instantly link up with their previously established circles of friends by linking to platforms like Gmail and AOL Instant Messenger (AIM) - which should accelerate the size of Joost's own network.
To date, Joost's network has been relatively small since its May 2007 launch, even as online video viewership has continued to grow exponentially. (Executives say Joost has reached under 1 million users globally and roughly 400,000 in the US.) That's primarily due to the fact that Joost required users to install a heavy piece of software - necessitating restarting their computers - which turned out to be a lot to ask in a click-and-play YouTube world.
The new site will initially require a smaller plug-in, but after a month or so, it will be entirely Flash based, much like YouTube. While that should make Joost more palatable, CEO Mike Volpi believes it is the site's new audience-participation offerings that will provide a major point of differentiation in the still evolving online video space.
"Right now, Internet TV viewing is very solitary," he said. "This allows you to share your experience. As a user, it filters content for you. It makes it super easy to share. You don't even have to e-mail anyone."
Greg Clayman, MTV Networks' EVP of Digital Distribution and Business Development, thinks that the new Joost is different enough to succeed and thrive this time around. "It's web-based, so it's a lot easier to use," he said.
"It's a lot better. But it's the social networking part that we love. This is a new way of watching online video. We like it as a discovery vehicle."
There's a lot more to discover, as Joost now houses 35,000 shows and continues to add content partners even as its momentum has slowed. For the revamped site, the company has added over 30 Warner Bros. series, including NBC's '90s smash "Friends," as well as longtime WB staple "Gilmore Girls" and recent Fox teen hit "The O.C."
Veoh Will Also Make P2PTV Software More Lightweight
Excerpted from NewTeeVee Report by Liz Gannes
Veoh, which is perhaps best known for its web portal but also has a downloadable long-form P2PTV app called VeohTV, is, much like its startup brethren, trying to make it easier for users to watch long-form, high-quality video in their browsers.
Veoh isn't discontinuing VeohTV, but over the next week will release a browser plug-in that's "significantly lighter than the VeohTV app," according to Veoh spokesperson Gaude Paez. The plug-in was in tests over the summer.
Usually when Veoh users want to watch a piece of content that lasts more than 30 minutes they are required to download VeohTV, but with the browser plug-in that will no longer be the case. It will initially only be available for PCs (both Internet Explorer and Firefox), but Mac and Linux versions are in the works.
"We continue to offer VeohTV," said Paez, "but based on viewer feedback, we know that many of our millions of VeohTV viewers would prefer to just view in the browser - so now we're giving them that option."
Also this week, Joost released a plug-in P2P alternative to its downloadable client, and said it would soon make its content available in Flash with no download required at all. Meanwhile, blinkx released a Flash alternative to its downloadable client as well. What's driving all this change, in part, is the (US-only) success of browser-based Hulu, which already has risen to No. 8 on comScore's US videos-viewed leaderboard.
In addition, Veoh is making all of its content available in H.264, something it's already done for its markets outside of North America. Remember that Veoh is the video company that shut down access to its site from hundreds of international markets, citing a desire to refocus resources.
IODA Partners with RightsFlow to Outsource Licensing
IODA, the global leader in digital distribution, marketing, and technology solutions for the independent music and film industry, and RightsFlow, a provider of licensing and royalty services, announced this week that IODA will utilize RightsFlow's Outsourced Music Licensing system ("FLOW") to handle mechanical & DPD licensing. IODA will now offer label clients integrated back-end accounting and business management services for all mechanical licensing needs.
"We are delighted to begin this partnership with IODA," said Patrick Sullivan, President & CEO of RightsFlow. "This agreement shows IODA's commitment to implementing forward-thinking initiatives and will help ensure labels are able to license, account, and pay music publishers and songwriters within the statutes of US Copyright Law."
"We are excited to be able to offer our clients a simple, one-stop solution for mechanical licensing through RightsFlow's expert team," said Kevin Arnold, CEO & Founder of IODA. "IODA will use RightsFlow's licensing system to handle mechanical licensing, allowing labels to rest easy when selling digital content in the United States."
IODA will offer this service to its diverse catalog of music that spans labels and artists from over 50 countries.
"By teaming up with RightsFlow, IODA is removing the often tedious and time consuming nature of handling mechanical licensing," said Nola Leone, Licensing Agent for Barnaby Records. "With even more Barnaby content ready for digital release, we look forward to working with IODA's new RightsFlow offering to manage all of our mechanical licensing."
Under US Copyright Law, mechanical licenses & DPDs are required for music to be distributed through online music services. The current US statutory mechanical rate is 9.1 ¢ for songs five minutes or less and 1.75 ¢ per minute for songs over five minutes.
RightsFlow's outsourced licensing service utilizes the bulk licensing system of The Harry Fox Agency (HFA), a leading US music rights licensing organization, to ensure publishers and songwriters are properly compensated under US law.
CyberSports Kicks Off Games E-Commerce with Javien
Javien Digital Payment Solutions this week announced that CyberSports, a company that creates and operates 3D virtual multi-player multi-sports worlds for both casual and experienced gamers, has selected the Javien Total Commerce Solution to support players' online game subscriptions and in-game payments of virtual goods. Working with Javien, partner Game Center Group, will be providing CRM support for CyberSports.
"We evaluated several payment providers and found that Javien's technology offered the fullest menu of both merchant and customer support tools. It was also easy to integrate and provides the security we need to assure our customers they can trust doing business with us," said George Scotto, Chief Customer Officer for CyberSports.
"All of this, combined with the company's partnerships and proven track record of meeting aggressive deployment schedules for high-profile customers, made Javien the obvious choice for us."
Javien's micro-payment technology is critical to CyberSports's Football Superstars platform, enabling high volumes of small in-game transactions. The Javien Total Commerce Solution supports a variety of international billing options, allowing CyberSports to expand its reach to a broader global audience. Javien's flexible platform also allows CyberSports's developers to add new offerings on the fly as the game continues to grow.
"We're thrilled to be a part of CyberSports's launch of Football Superstars, which will be a popular addition to the growing and thriving massively multi-player online game (MMOG) community," said Leslie Poole, CEO of Javien . "We have a long history supporting leading game brands and top-shelf media companies and couldn't be more pleased to add CyberSports to that list." Javien is also pleased to announce that its partner Game Center Group will be supporting the CRM for CyberSports.
Game Center Group has integrated its best of breed CRM solutions for CyberSports. Game Center Group provides game companies advice and resources on a range of issues; from technical and in-game support to helping streamline processes for quality assurance and agent/community management. Game Center Group's CRM tools include hosting and support, creating the ideal environment for seamless customer support. Additionally, its quality assurance program offers customers compatibility, game and platform testing.
"It's an exciting time for MMOGs and game developers alike," said Scott Mattson, CEO and President of Game Center Group. "As the industry continues to grow and the boundaries of creativity for games expand, it's critical that we stay one step ahead of the backend technology that drives the innovation. Our partnership with Javien has allowed us to do this - and working together with CyberSports to introduce the Football Superstars game is a perfect example. We're looking forward to much more success in the future."
Crossloop Raises $6 Million Series B
Excerpted from TechCrunch Report by Erick Schonfeld
Sometimes you just need a little help from your friends. Investors are putting $6 million more into CrossLoop, the P2P IT help desk app. Venrock is leading the round, and previous investor El Dorado Ventures is also participating. El Dorado led the $3 million series A in December 2007.
CrossLoop is a do-it-yourself tech support app that lets you take over someone else's computer remotely to fix it or walk them through technical issues. Anyone can use the app (it comes in handy when your parents call and they can't find the pictures of the kids you loaded on their computer the last time you visited). But it is particularly targeted to IT consultants and professionals who are beginning to use CrossLoop to do their jobs remotely.
So far the service has 11,800 registered helpers in 130 countries. On average, they are charging $55 an hour and a typical session lasts about 25 minutes. The service has helped one million users total, and has racked up 54 million cumulative minutes in help sessions, up from 300,000 users and 12 million cumulative minutes last December.
Currently, the helpers use PayPal to collect payments, but CrossLoop will eventually offer its own payment system and take a percentage of each fee. And while the company is 100% focused on the P2P tech support market right now, one day the application could be used for other customer support services as well.
Jambo Media and Ivanhoe Video Content Agreement
Jambo Media, a leading developer of online video solutions - including JamboCast, JamboTV.com ,and the Jambo Video Network - this week announced its partnership agreement with Ivanhoe Broadcast News, which will provide the Jambo Video Network with its Discoveries and Breakthroughs Inside Science and Smart Woman 90-second news reports.
The Jambo Video Network, powered by Jambo Media's revolutionary JamboCast technology, currently delivers video content to almost 200 web publishers with more than 2 million daily video plays. JamboCast is a simple video solution for web publishers, content owners, and advertisers, providing flash video players for sites to display video content. Publishers using JamboCast video technology can customize their flash video player for their site and select from a wide variety of video content to display on their web pages.
"Ivanhoe's video content is well produced and offers high quality reports to our publishers," said Rob Manoff, CEO of Jambo Media. "Jambo is focused on providing our publishers with professionally produced video content that relates to the theme of their site. Ivanhoe fits perfectly within that strategy."
Founded in 1982, Ivanhoe Broadcast News is the country's largest television newsgathering organization covering medical breakthroughs, family health, and consumer news for women. Ivanhoe's award-winning content is seen on more than 200 local television stations from New York to Los Angeles and is now available to all Jambo publishers in their JamboCast login. This content is broken down into a number of categories, such as health topics about cancer, heart disease, diabetes, arthritis and surgery, as well as lifestyle topics about nutrition, dieting, weight loss and wellness.
"We are pleased to partner with Jambo to offer our technology and lifestyle programming across their expanding platform," said John Cherry, President of Sales for Ivanhoe Broadcast News. "In additional to providing a new revenue stream, the relationship with Jambo helps us continue to fulfill our mission of providing life-changing news to the world."
MasurLaw Expands and Completes Media Transactions
MasurLaw, the leading New York, NY based venture law firm in technology and entertainment has added three new attorneys to the firm and completed several exciting media transactions.
Susan Meisel joined the firm in July 2008. Susan is an experienced corporate/transactional lawyer with more than 20 years of legal experience.
Rick Purcell joined the firm in January 2008 from Pryor Cashman and Cahill Gordon & Reindel where he worked on a wide range of intellectual property (IP) matters for such companies as Universal Music, New Line Cinema, NBC Universal, and EMI Music Publishing.
Jonathan Lutzky joined the firm in March 2008. Jon began his legal career as an intern in the Business and Legal Affairs Department of EMI Music North America and as an associate at Bienstock & Michael, where he worked on various corporate and IP matters, with a particular emphasis on trademark prosecution.
In 2008, MasurLaw has increased its activity in the venture, technology, and entertainment communities. So far this year, MasurLaw has represented several high net-worth investors in financing transactions; assisted multiple companies in securing angel, bridge, and Series A financing; worked with international ventures to reorganize US operations; and closed several company asset sales.
MasurLaw has also been closely involved in the licensing of industry-leading music metadata and discovery technology to retail partners; securing video content for viral, multi-level online distribution; representing multi-national mobile music distributors in negotiations with major labels; counseling niche social networks on best practices and liability issues; and representing mobile game developers in transactions with publishers and other rights holders.
MasurLaw's music and film practice is growing: artists represented by MasurLaw are releasing new albums later in 2008 and early 2009, and MasurLaw's film clients have completed national and international distribution deals, including major cable network distribution during 2008.
Media Group to Create New Digital Video Ecosystem
Excerpted from Reuters Report by Gina Keating
A group of media industry companies said it is planning to build a digital world where video devices and content websites play together in perfect harmony, and consumers can safely store their digital content and access it anywhere in the world.
The consortium of Hollywood studios, retailers, service providers, consumer electronics, and information technology companies, called the Digital Entertainment Content Ecosystem (DECE), is working on a "uniform digital media experience" but won't announce details until the Consumer Electronics Show (CES) in January.
The consortium said it will call for interoperability of devices and websites, and usage rules that allow consumers to copy content onto household playback devices and to burn their content to physical media, DECE President Mitch Singer said.
The plan also would provide customers a "rights locker" or virtual library where consumers' digital video purchases would be stored for retrieval in a manner similar to accessing an e-mail account, Singer said.
The consortium plans to design a logo that will be placed on products and websites to let consumers know that those products and services are compatible with DECE standards.
"We will be developing a specification that services and device makers can license. They can use the logo to associate their device, knowing that when the consumer goes to buy the content, they know it will play," Singer said.
The new digital framework would turn Apple's "closed" iTunes model on its head, Singer said.
"This is very different from the Apple ecosystem," he said. "We encourage Apple to join the consortium. We don't ever anticipate Apple going away or this consortium replacing it."
The consortium aims to recapture in the digital universe the sense of comfort and simplicity of use that consumers found with DVDs, said Mark Coblitz, Senior Vice President of Strategic Planning for Comcast.
"They knew that when they brought a DVD home, they could play it on the device of their choice," Coblitz said. "We see this vision of 'buy once, play anywhere.'"
The consortium includes Alcatel-Lucent, Best Buy, Cisco Systems, Comcast, Fox Entertainment Group, Hewlett-Packard, Intel, Lions Gate Entertainment, Microsoft, NBC Universal, Paramount Pictures, Philips, Sony, Toshiba, VeriSign, and Warner Bros.
One-Click Payment for Unauthorized Downloads
Excerpted from ZDNet Report by Tom Steinert-Threlkeld
Frank Zappa again is a mother of invention.
Since Friday, songs of the experimental musician, dead now for almost 15 years, have been used to test a one-click system for getting payments from individuals who download unlicensed works of artists.
The test is being conducted by Nexicon, a Malibu, CA supplier of anti-piracy technology and services. Nexicon last week announced that it had reached an agreement with YouTube to monitor videos uploaded to its site for possible copyright infringement on behalf of motion picture studios and other content owners.
As early as next week, Nexicon is preparing to announce the debut of a service for musicians and music owners that will sort through billions of files from P2P and other file-sharing services as they are downloaded, identify those which are being downloaded without authorization, and send notices automatically to the downloading party that they are breaking the law.
As part of sending the notice, the service will propose a settlement that includes instant payment by Visa, MasterCard, PayPal, or electronic check of the retail price of the file plus an administrative fee to cover costs.
This "actually provides dollars in the pockets of musicians, who will now be able to receive a fair amount from the distribution channel that online P2P file-sharing represents," said Samuel Glines, Nexicon's Vice President of Strategy and Planning.
The International Federation of the Phonographic Industry (IFPI) estimates that 95% of all music downloads are unlicensed. The music industry reaps nearly $3 billion now from licensed sales of digital music.
The company has applied for a business process patent on its approach to the sending of notices en masse to violating parties and the automated resolution of dispute, Glines said.
The company calls the process and program "GetAmnesty." TorrentFreak last year labeled the tactic of turning infringement notices into cash as "extortion."
The approach has been pioneered by Founder & Chief Technology Officer Tommy Stiansen, who describes himself as a "natural-born content pirate" from Bergen, Norway. Since 2004, Stiansen says he has devoted himself to creating a business model for profiting from protecting content owners from infringement, instead.
In the Frank Zappa case, he contends that a top tune from the eccentric musician such as "Bobby Brown" is downloaded without authorization in copyright-protected countries around the globe roughly 60,000 times a day.
All told, Nexicon says its anti-piracy technology inspects 19.6 billion file transmissions every day, including files using BitTorrent, eDonkey, Gnutella, and other protocols.
BT Boxes with Kangaroo over P2PTV
Excerpted from C21Media Report by Jonathan Webdale
UK telecom company British Telecom (BT) has become the latest party to warn that proposed BBC, ITV, and Channel 4 on-demand P2PTV joint venture Kangaroo raises serious competition concerns.
The firm, behind the BT Vision IPTV service, has claimed that Kangaroo would "very likely" reduce competition in the UK VoD space - something that would be particularly harmful to its own interests.
BT Vision launched at the end of 2006 and now has over 280,000 subscribers but hopes to reach two to three million within the next three-to-five years. BT now fears, however, that this target could be dented by the arrival of Kangaroo in the marketplace, especially given the UK-centric nature of the programming the proposed service will make available.
"The Kangaroo parties together own or control a vast library of very valuable VoD content. In particular, together they control the great majority of all UK-produced TV content. "There is a very real likelihood that, by providing this vast library of content on the Kangaroo service, the parties will be able very materially to reduce competition for the supply of UK VoD content," said BT in its submission to an ongoing Competition Commission enquiry.
BBC, ITV, and C4 earlier this month filed their own position papers with the government authority, maintaining that Kangaroo would merely add a "differentiated competitor to a dynamic marketplace" and that the strength of alternative platforms would mean competition would remain "vigorous."
Last week, the Financial Times reported that the joint venture had backtracked on plans to retain exclusive rights to programs commissioned by its shareholders.
But BT maintains that, should Kangaroo get the go-ahead, it would have unfair advantages over rivals. The telco claims that the ability of the Kangaroo parties to cross-promote their service on their respective linear TV platforms, plus the likelihood its popularity would attract an increasing proportion of ad revenues, could give it a market-dominating position.
BT expressed "very real concerns regarding the reduced incentives of the Kangaroo parties to supply their content to competing retail providers" on acceptable terms.
It also fears "the extent to which the Kangaroo service may be in a position to obtain third-party content on materially more favorable terms."
The company has conducted research among its existing BT Vision subscribers, who have access to VoD programming from all US studios, which revealed that demand for UK content remains the driver.
"The success of the BT Vision platform is dependent, to an important extent, on content from the Kangaroo parties," said the company, adding that this would mean it would be affected more by its launch than other less-UK-focused on-demand services such as Joost and Babelgum.
Danish ISPs Reject IFPI Request for 3 Strikes P2P Policy
Excerpted from Digital Media Wire Report by Mark Hefflinger
A group of Internet service providers (ISPs) in Denmark has rejected proposals from the International Federation of the Phonographic Industry (IFPI) trade group, which demanded they institute a "three strikes" policy toward file-swappers on their networks.
In a statement, the Danish ISPs said they would not take part in the "detection and monitoring" of its subscribers that was proposed by IFPI.
"The Internet must be protected as a credible medium, where each citizen can feel comfortable with the certainty that he will be on an equal footing with other media, such as confidentiality of correspondence in the mail, etc," the ISPs said in the statement.
"The proposals that have been seen by others in the European debate, which have also been raised in Denmark - for example, to disconnect users or deny users Internet access - will counteract this objective, and is in no way proportionate to the situation."
Recently, ISPs in the UK agreed to send out warnings to repeat file-swappers, but are not disconnecting users, whereas in France the law now stipulates that ISPs must disconnect repeat file-swappers.
Linking to P2P Downloads Confirmed Legal in Spain
Excerpted from TorrentFreak Report
A court has ruled that a site providing links to P2P downloads is operating legally. The Provincial Court of Madrid ruled that Sharemula.com, a site offering eDonkey links to movies, music, software, and games does not break the law. The court's decision is final and cannot be appealed.
Following a Federación Antipiratería (Anti-piracy Federation) investigation in 2006, 15 people were arrested in Spain in connection with the operation of Sharemula.com, an eDonkey (eD2k) indexing site. eD2k links are similar to URLs or .torrent files, in that they contain no copyright material themselves, but may point to such works.
Spain's Brigade of Technological Investigations claimed that the site was illegal and should be closed. Just under a year ago the case was heard, but sadly for the entertainment industry, the court ruled that the case against Sharemula should be dismissed. It said that neither the site nor administrators had operated illegally by offering links to copyright works, since they had not done so for profit or commercial gain.
However, the entertainment industry - including Columbia, Disney Company Iberia, Twentieth Century Fox, Warner, Universal, Paramount, Sony, MGM, and others did not accept the ruling and appealed the decision.
Yesterday, the Provincial Court of Madrid ruled that the entertainment industry has no case against Sharemula, and since it has broken no laws, the case should be dismissed. This dismissal is final and cannot be appealed.
The court rejected all allegations that were made by the entertainment industry and concluded that indexing eD2k links (or torrent files) cannot be seen as copyright infringement. Sharemula's main purpose is to index links, and they are not responsible for where these links go according to the court decision. Whether or not Sharemula makes profit is irrelevant.
"The hearing confirms the position of the defense that linking to P2P networks does not constitute a criminal offense," wrote David Bravo, a lawyer in the case, noting that Sharemula did not store any copyrighted material. The site simply links to files that are hosted elsewhere, on computers of P2P users.
It is on this same premise that The Pirate Bay claims to operate legally. With upcoming cases against The Pirate Bay and MiniNova in Europe, this decision is very welcome for P2P-site administrators.
Students View Music Infringement as Socially Acceptable
Excerpted from Idaho Examiner Report
In a decade where everything from DVDs to CDs are labeled with copyright infringement warnings, and lawsuits over violations have made top headlines, student attitudes about music infringement are surprising.
"Because students have not become less accepting of infringement despite the greater awareness of copyright law, it appears that education about copyright law does not influence students' attitudes toward it," said University of Idaho researcher Darryl Woolley.
Some 20 years ago, software infringement was the big issue; losses were estimated at $1 billion a year. A large proportion of students were unlawfully obtaining computer software. By 2002, losses from software infringement in the US alone were estimated at nearly $2 billion.
However, industry researchers have begun to see the rate of software infringement decreasing as the software industry began to publicize the legal ramifications, business issues, and ethical considerations related to software infringement.
Despite a changing level of software infringement, new means of violating copyrights have emerged. Woolley said that by 1999, music infringement had become common, especially as easy-to-access music websites like Napster and Kazaa surfaced.
"Music infringement - especially among college students - is viewed as socially acceptable," said Woolley, an Assistant Professor of Accounting in the College of Business and Economics. "What one's friends think about unauthorized downloading influences one's thoughts and behaviors. Unfortunately, professors or authority figures do not have the same kind of influence."
According to Woolley, who has been analyzing copyright infringement among university students for several years, students aren't even ashamed to admit downloading unlicensed music off the Internet.
More than 95% of respondents in his research freely admitted to downloading unlicensed music, and some 63% admitted to copying a CD.
Students indicate that they expect the trend to continue after they graduate and move into the workplace.
Woolley said that copyright infringement may not be perceived as an "immoral behavior" for students. They may not see it as unethical because they have no first-hand knowledge of prosecutions for copyright infringement, and they may try to rationalize it because of financial situations.
"They also view recording labels negatively and think that it does not hurt the recording artist," he said.
"More than that, students may not realize the effect that copyright infringement has on companies," said Woolley. "The cost is dispersed among software companies or the music industry, and the students don't really see negative repercussions."
Woolley's research showed that most people do not believe copyright laws are strongly enforced, which provides less of a reason to follow the laws. Also, knowledge of copyright has no influence on whether or not most students infringe.
"This is a big issue, and has been since before music was readily accessible online. There are two ways to look at copyright infringement. Either we can accept it, or we can do something about it," he said. "I would like to see the infringement levels go down, but I think, in practice, that the recording industry may have to find ways to accommodate music copying."
While he doesn't have the answers just yet about how to combat copyright infringement, Woolley will continue to seek a change in student attitudes. "I hope this will encourage both employers and educators to become involved in the issue," he said.
College Students Lead the Way Online
Excerpted from eMarketer Report
Today's college students are digital natives - they have grown up with technology and Internet access at their fingertips. But what does that mean for the future?
eMarketer estimates that this year 95.7% of college students - 17.4 million strong - will go online at least once a month.
"College students are the most digitally connected demographic group in the US," says Debra Aho Williamson, senior analyst at eMarketer and author of the new report, College Students Online: Driving Change in Internet and Mobile Usage. "They have grown up with technology and it is a seamless part of their lives."
Marketers looking for the next big trend online can learn a lot from college students.
"Students have played a prominent role in some of the biggest developments in the Internet and technology in recent years," says Ms. Williamson, "from social networking to the iPod."
In fact, entering college freshmen have already lived through a series of Internet-era milestones - often themselves created by college students:
1990: The World Wide Web was born. 1994: Two Stanford University students launched a site called Yet Another Hierarchical Officious Oracle. It later became known by its acronym, Yahoo!. In the same year, the Mosaic Internet browser - precursor to Netscape - was created. 1996: Two other Stanford students began collaborating on BackRub, which eventually became Google. 1999: Northeastern University student Shawn Fanning created music file-sharing service Napster. 2001: The first entry was posted to Wikipedia. 2004: Harvard University student Mark Zuckerberg and a few classmates launched Facebook. 2007: Apple introduced the iPhone.
"The college market is basically the testing ground for all technologies," Matt Britton, chief of brand development for youth marketing agency Mr. Youth tells eMarketer. "If it takes off there, it's going to take off in the mass market."
"In addition, the college market is one of the most-attractive demographic groups for marketers because of students' discretionary budgets," says Ms. Williamson.
According to a National Retail Federation (NRF) survey, conducted by BIGresearch, the back-to-college season alone is a huge purchasing occasion. Students and parents were expected to spend an estimated $11 billion on electronics in 2008.
"In so many areas, students are key drivers of change in technology usage," says Ms. Williamson. "They brought social networks into the mainstream, and such sites remain hugely popular with them."
RIAA Sues Ray Beckerman for Blogging
Excerpted from Zeropaid Report by Drew Wilson
Is blogging a crime if you hold a certain opinion? Apparently so, according to the Recording Industry Association of America (RIAA), which plans on litigating the famed lawyer.
Some may disagree with his opinions, but very few dispute the fact that Ray Beckerman has maintained the largest and most valuable resource regarding litigation brought on by the copyright industry. The RIAA took issue with his stance on the copyright debates and decided that litigation was warranted.
From the report: "The RIAA is declaring attorney-blogger Ray Beckerman a 'vexatious' litigator and is seeking unspecified monetary sanctions to punish him in his defense of a New York woman accused of making copyrighted music available on the Kazaa file-sharing system."
The RIAA said Beckerman, one of the nation's few attorneys who defends accused file sharers, "has maintained an anti-recording industry blog during the course of this case and has consistently posted virtually every one of his baseless motions on his blog seeking to bolster his public relations campaign and embarrass plaintiffs," the RIAA wrote in court briefs.
"Such vexatious conduct demeans the integrity of these judicial proceedings and warrants this imposition of sanctions."
Beckerman, whose blog is Recording Industry vs The People, said in an interview the allegations were "frivolous and irresponsible."
There are two issues being raised here. Is he being sued for defending P2P defendants or is he being sued for compiling information and offering opinions on his blog? From the looks of things, it's more likely the latter as there is a direct quote from the RIAA saying this.
For the more likely reason, this case raises serious concerns with free speech online. Such debates have been mainly restricted to things like racism, but for the first time in the United States, it appears to be for opposing the stance of the copyright industry.
The case may not be heard for a while since the papers were only recently filed, but one possible result in all of this is the appearance of intimidation for anyone who opposes the copyright industry's view on the copyright debates. It might never be known how many, if any, would voluntarily give-up blogging about the copyright debates - or reporting for that matter - would back away from the subject as a result of this litigation.
Observers would very likely note that this is pretty much an open and shut case for free speech since most, if not, all of Beckerman's information comes from public sources to begin with.
Either way, it's going to land the lawyer in a large spotlight where even more people will be watching than before.
Coming Events of Interest
Streaming Media West - September 23rd-25th in San Jose, CA. The only show that covers both the business of online video and the technology of P2PTV, streaming, downloading, webcasting, Internet TV, IPTV, and mobile video. Covering both corporate and consumer business, technology, and content issues in the enterprise, advertising, media and entertainment, broadcast, and education markets. The DCIA will conduct a P2P session.
PopKomm - October 8th-10th in Berlin, Germany. The international music and entertainment business trade show, conference, and festival. Decisive developments within the business. Think forward: for three days, experts will be appraising and voicing their opinions on creation, communication, and commerce. Over 400 showcase performances.
P2P & MUSIC CONFERENCE - October 10th in Berlin, Germany. The DCIA proudly presents an all-new day-long conference within PopKomm, focused totally on P2P solutions for the music industry. How to protect and monetize musical content in the steadily growing P2P marketplace.
Spirit of Life Award Dinner - October 15th in Santa Monica, CA. The City of Hope Music and Entertainment Industry Group will award the 2008 Spirit of Life Award to Doug Morris. Dinner packages and advertising information can be obtained through Mary Carlzen and 213-241-7328.
P2P & VIDEO CONFERENCE - October 27th in Santa Monica, CA. The DCIA proudly presents an all-new day-long conference in conjunction with Digital Hollywood, focused totally on P2P solutions for the television and enterprise A/V industries. How to protect and monetize video content in the steadily growing P2P marketplace.
Digital Hollywood Fall - October 27th-30th in Santa Monica, CA. With many new sessions and feature events, DHF has become the premiere digital entertainment conference and exposition. DCIA Member companies will exhibit and speak on a number of panels.
P2P MEDIA SUMMIT LV - January 7th in Las Vegas, NV. This is the DCIA's must-attend event for everyone interested in monetizing content using P2P and related technologies. Keynotes, panels, and workshops on the latest breakthroughs. This DCIA flagship event is a Conference within CES - the Consumer Electronics Show.
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